Troops & battle
Quote from GameMaster on 2025年3月18日, pm3:18Toops
Player's
Infantry
- Militia: [ATK Unit] Militia is the primary ATK soldier in village with less training requirements and fast replenishment. Militia can be trained in large amounts at the same time and are fit for fast plunder and harass in the early stage.
- Swordsman: [ATK Unit] Swordsman are well-trained ATK infantries with good equipment, require more resources than primary soldiers to train. Their advantage is high transport volume.
- Praetorian: [DEF Unit] Praetorian are loyal Praetorian troops. They will sacrifice themselves to protect territorys in need. They are mainly trained with defense techniques and have strong infantry defense.
- Phalanx: [DEF Unit] Phalanx is a kind of typical DEF Unit with good defense on Infantry, Archer and Cavalry, especially Archer.
- Pikeman: [DEF Unit] Pikeman perform well as defense cavalry. Do not use them to attack.
- Axeman: [DEF Unit] Axemen is equipped with round shield and one handed axe. They are comprehensive DEF Unit and the improved version of Phalanx.Training requires more recourses.
Archer
- Archer: [ATK Unit] Archers are the primary ranged attack soldiers with less recources and high recovery speed. They can do heavy harm on enemy when they reach a certain amount.
- Longbowman: [ATK Unit] Longbowmen are the elites of archers. They are strong and flexible. Less Soldiers can defeat them in the middle stage. Powerful economy is needed for their training.
- Crossbow: [ATK Unit]Crossbower is the ultimate soldier of Archer, with fast speed, high ATK and more recources.Only villages in Silver Forest can train crossbowmen.
Cavalry
- Light Cavalry: [ATK Unit] Light Cavalry is the primary cavalry. They are equipped with long sword, and they are the most flexible troops on the continent. Suitable for blitz.
- Silver Knight: [ATK Unit] Silver knights are elite archers. They are aggressive and their silver armour dazzled with brilliancy. They aften create miracles in combat.
- Hussar: [ATK Unit] Silver knights are elite archers. They are aggressive and their silver armour dazzled with brilliancy. They aften create miracles in combat.
- Hoplite: [ATK Unit] Hoplite is the strongest attack infantry on the entire continent. It is the enemy's nightmare. But the disadvantage is that the training cost is high and the training time is long. Only villages in Storm Plains can train them.
- Dark Knight: [ATK Unit] Dark knights is the strongest archer in Mons Continent. They are in black armour and ride on black horse, looks so daunting.Only villages in Casterly Rock Plateau can be trained.
- Knight-errant: [DEF Unit] Knight-errants are inflexible defense archers with fast reinforce.
- Mailed Knights: [DEF Unit] The round armoured cavalry is named after the smooth round armor. They have excellent cavalry offensive and cavalry defensive capabilities, making them one of the ultimate defensive arms.
- Mailed Horsemen: [DEF Unit] The round armoured cavalry is named after the smooth round armor. They have excellent cavalry offensive and cavalry defensive capabilities, making them one of the ultimate defensive arms.
Scout
- Spy: [ATK&DEF] Spy is infantry scout. They can get defense and resource information from enemy's territorys.
- Scout Horsemen: [ATK&DEF] Scout Horseman is cavalry scout with faster speed and less training recources. They can get defense and resource information from enemy's territorys
Other
- Battering Ram Soldier: [ATK Unit] Battering ram is weapon for seige by destorying enemy's rampart, but moves slowly.
- Catapult Soldier: [ATK Unit] Battering ram is weapon for seige by destorying enemy's rampart, but moves slowly.
- Flame Catapult Soldier: [ATK Unit] Flame Catapult has great damage on enemy's buildings by covering stones with black oil lit.
- Priest: [ATK&DEF] Priests have mystical power. They can shraply reduce the Loyalty of enemy's territory
- Settler: [ATK Unit] Settler is under order to build new territorys.
- Gear: Traps can make intrigues, and each intrigue can trap one enemy.
- Praetorian Crossbow: Traps can make intrigues, and each intrigue can trap one enemy.
NPC's
Infantry
- Jaguar Warrior: Jaguar Warrior are ferocious Infantries, they tirelessly combat on the battlefield with powerful weapons.
- Skirm: Spear-sling soldiers can hit the target in long distance. They can support other soldiers.
- Rattan shield: Vine shield soldiers equip with vine shields and spears. They are excellent defense infantry.
Archer
- Jungle Archer: Forest Archer is the main power of Barbarians with strong ranged attak power. You should be cautious towards them.
Cavalry
- Cavalry archer: Horse Archer is ranged attack cavalry. Flexibility and ranged attack is an enormous threat.
- War Elephant: War elephant is the ultimate soldiers of Barbarian with strong infantry defense and cavalry defense. Do not assault them when they appear together.
Scout
- Hunter: Hunters have strong body and are skilled in hunting, tracking and traping fierce beasts. They can run through forests without obstacle as a scout.
Other
- Shaman: Shamen can take endless power from nature. They are skilled in destructing enemy's faith with magic.
Toops
Player's
Infantry
- Militia: [ATK Unit] Militia is the primary ATK soldier in village with less training requirements and fast replenishment. Militia can be trained in large amounts at the same time and are fit for fast plunder and harass in the early stage.
- Swordsman: [ATK Unit] Swordsman are well-trained ATK infantries with good equipment, require more resources than primary soldiers to train. Their advantage is high transport volume.
- Praetorian: [DEF Unit] Praetorian are loyal Praetorian troops. They will sacrifice themselves to protect territorys in need. They are mainly trained with defense techniques and have strong infantry defense.
- Phalanx: [DEF Unit] Phalanx is a kind of typical DEF Unit with good defense on Infantry, Archer and Cavalry, especially Archer.
- Pikeman: [DEF Unit] Pikeman perform well as defense cavalry. Do not use them to attack.
- Axeman: [DEF Unit] Axemen is equipped with round shield and one handed axe. They are comprehensive DEF Unit and the improved version of Phalanx.Training requires more recourses.
Archer
- Archer: [ATK Unit] Archers are the primary ranged attack soldiers with less recources and high recovery speed. They can do heavy harm on enemy when they reach a certain amount.
- Longbowman: [ATK Unit] Longbowmen are the elites of archers. They are strong and flexible. Less Soldiers can defeat them in the middle stage. Powerful economy is needed for their training.
- Crossbow: [ATK Unit]Crossbower is the ultimate soldier of Archer, with fast speed, high ATK and more recources.Only villages in Silver Forest can train crossbowmen.
Cavalry
- Light Cavalry: [ATK Unit] Light Cavalry is the primary cavalry. They are equipped with long sword, and they are the most flexible troops on the continent. Suitable for blitz.
- Silver Knight: [ATK Unit] Silver knights are elite archers. They are aggressive and their silver armour dazzled with brilliancy. They aften create miracles in combat.
- Hussar: [ATK Unit] Silver knights are elite archers. They are aggressive and their silver armour dazzled with brilliancy. They aften create miracles in combat.
- Hoplite: [ATK Unit] Hoplite is the strongest attack infantry on the entire continent. It is the enemy's nightmare. But the disadvantage is that the training cost is high and the training time is long. Only villages in Storm Plains can train them.
- Dark Knight: [ATK Unit] Dark knights is the strongest archer in Mons Continent. They are in black armour and ride on black horse, looks so daunting.Only villages in Casterly Rock Plateau can be trained.
- Knight-errant: [DEF Unit] Knight-errants are inflexible defense archers with fast reinforce.
- Mailed Knights: [DEF Unit] The round armoured cavalry is named after the smooth round armor. They have excellent cavalry offensive and cavalry defensive capabilities, making them one of the ultimate defensive arms.
- Mailed Horsemen: [DEF Unit] The round armoured cavalry is named after the smooth round armor. They have excellent cavalry offensive and cavalry defensive capabilities, making them one of the ultimate defensive arms.
Scout
- Spy: [ATK&DEF] Spy is infantry scout. They can get defense and resource information from enemy's territorys.
- Scout Horsemen: [ATK&DEF] Scout Horseman is cavalry scout with faster speed and less training recources. They can get defense and resource information from enemy's territorys
Other
- Battering Ram Soldier: [ATK Unit] Battering ram is weapon for seige by destorying enemy's rampart, but moves slowly.
- Catapult Soldier: [ATK Unit] Battering ram is weapon for seige by destorying enemy's rampart, but moves slowly.
- Flame Catapult Soldier: [ATK Unit] Flame Catapult has great damage on enemy's buildings by covering stones with black oil lit.
- Priest: [ATK&DEF] Priests have mystical power. They can shraply reduce the Loyalty of enemy's territory
- Settler: [ATK Unit] Settler is under order to build new territorys.
- Gear: Traps can make intrigues, and each intrigue can trap one enemy.
- Praetorian Crossbow: Traps can make intrigues, and each intrigue can trap one enemy.
NPC's
Infantry
- Jaguar Warrior: Jaguar Warrior are ferocious Infantries, they tirelessly combat on the battlefield with powerful weapons.
- Skirm: Spear-sling soldiers can hit the target in long distance. They can support other soldiers.
- Rattan shield: Vine shield soldiers equip with vine shields and spears. They are excellent defense infantry.
Archer
- Jungle Archer: Forest Archer is the main power of Barbarians with strong ranged attak power. You should be cautious towards them.
Cavalry
- Cavalry archer: Horse Archer is ranged attack cavalry. Flexibility and ranged attack is an enormous threat.
- War Elephant: War elephant is the ultimate soldiers of Barbarian with strong infantry defense and cavalry defense. Do not assault them when they appear together.
Scout
- Hunter: Hunters have strong body and are skilled in hunting, tracking and traping fierce beasts. They can run through forests without obstacle as a scout.
Other
- Shaman: Shamen can take endless power from nature. They are skilled in destructing enemy's faith with magic.
Quote from GameMaster on 2025年3月18日, pm4:11The scale of the territory corresponds to the type of troops
Village
- Militia
- Swordsman
- Praetorian
- Phalanx
- Pikeman
- Spy
- Settler
Town
- Archer
- Longbowman
- Battering Ram Soldier
- Catapult Soldier
- Gear
- Heavy Crossbow
City
- Light Cavalry
- Silver Knight
- Hussar
- Hoplite
- Dark Knight
- Knight-errant
- Mailed Knights
- Mailed Horsemen
- Scout Horsemen
- Crossbow
- Priest
- Flame Catapult Soldier
The scale of the territory corresponds to the type of troops
Village
- Militia
- Swordsman
- Praetorian
- Phalanx
- Pikeman
- Spy
- Settler
Town
- Archer
- Longbowman
- Battering Ram Soldier
- Catapult Soldier
- Gear
- Heavy Crossbow
City
- Light Cavalry
- Silver Knight
- Hussar
- Hoplite
- Dark Knight
- Knight-errant
- Mailed Knights
- Mailed Horsemen
- Scout Horsemen
- Crossbow
- Priest
- Flame Catapult Soldier
Quote from GameMaster on 2025年3月31日, am11:28Best choice of defense troops
last updata: 3/31/2025
The soldiers are mainly divided into three categories: infantry, archers, and cavalry.
According to the differences in the attack and defense attributes of the soldiers, they are divided into two categories: offensive and defensive.
Attackers usually do not participate in defense, and defensive soldiers are not suitable for attacking. This is a feature of this game and requires special attention.When you encounter an attack, you need to judge and choose the best defensive soldier. This table lists the different offensive soldiers you encounter, and choose the appropriate defensive soldiers to get the best defense effect.
Best choice of defense troops
last updata: 3/31/2025
The soldiers are mainly divided into three categories: infantry, archers, and cavalry.
According to the differences in the attack and defense attributes of the soldiers, they are divided into two categories: offensive and defensive.
Attackers usually do not participate in defense, and defensive soldiers are not suitable for attacking. This is a feature of this game and requires special attention.
When you encounter an attack, you need to judge and choose the best defensive soldier. This table lists the different offensive soldiers you encounter, and choose the appropriate defensive soldiers to get the best defense effect.
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